by Randy Lander

ULTIMATE X-MEN #12
"Return to Weapon X Part Six: End Game"

Recommended (7/10)

Ultimate X-Men #12

Marvel Comics
Writer: Mark Millar
Pencils: Adam Kubert & Tom Derenick
Inks: Danny Miki, Scott Hanna & Lary Stucker
Colors: Richard Isanove
Letters: Comicraft
Editor: Mark Powers

Price: $2.25 US/$3.50 CAN

Once again, a strong storyline is hampered by a weak ending for Ultimate X-Men. Most of that is down to the artwork, as Derenick is not up to Kubert's level on the book, and the multiple inkers definitely make for some of the weakest art the title has seen, but there's also a strange attempt to enforce Silver Age super-hero morality on the book that just doesn't work, making the book feel a little watered-down. However, even with the weaker elements, this reads like the finale of a good action movie, and serves up some solid characterization of the characters as always.

Most of this story arc has focused on the X-Men being tormented by their captors, and so this issue was bound to be the revenge issue. That theme runs throughout the whole book, whether it's the X-Men and their allies taking apart the Weapon X facility or Wolverine and Sabretooth battling it out. That it turns into a treatise on turning the other cheek and heroism at the last moment was unexpected, if not entirely fitting.

While I appreciate Millar trying to differentiate his heroes from villains, he's built his reputation on edgy and realistically self-interested heroes, and to have them suddenly decide that it's not OK to kill their foes was ridiculous. I can understand the desire to avoid killing staff and secretaries, but for the team to decide that it was better to let Wraith go than to murder him as he tried to escape was pushing it way too far.

Also a bit uneven was the artwork. Adam Kubert's work on the battle between Wolverine and Sabretooth was pretty incredible, particularly the plunge off the cliff, and the arrival of Nick Fury and SHIELD was a stunning visual moment as well. However, a lot of the work was simply ordinary, mostly the work done by Derenick, and it didn't bring across the sense of widescreen action that has been an important element of this book.

There are a lot of character moments that I appreciated in the issue. The Jean Grey and Cyclops dynamic continues to be slightly different than the mainstream, with Jean Grey really the heart of this team rather than Cyclops, and I very much enjoy the edgier and more American version of Storm.

I was a little letdown by the finale of this story, but not so much that it erased my memories of the rest of the very strong Weapon X story. I'll probably be skipping the next couple of issues, as they feature a guest creative team and Gambit, neither of which I'm terribly interested in, but I look forward to seeing what Millar and the Kuberts will do next.


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